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Storification in History education: A mobile game in and about medieval Amsterdam.

Sanne AkkermanWilfried AdmiraalJantina Huizenga
Published in: Comput. Educ. (2009)
Keyphrases
  • mobile games
  • cultural heritage
  • learning games
  • mobile devices
  • mobile phone
  • mobile learning
  • computer games
  • handheld devices
  • augmented reality
  • lightweight
  • higher education
  • video games