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The effects of head-mounted display mechanical properties and field of view on distance judgments in virtual environments.
Peter Willemsen
Mark B. Colton
Sarah H. Creem-Regehr
William B. Thompson
Published in:
ACM Trans. Appl. Percept. (2009)
Keyphrases
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virtual environment
field of view
head mounted display
mechanical properties
virtual objects
virtual reality
augmented reality
virtual world
live video
computer graphics
single camera
multiple cameras
high resolution
calibration method
region of interest
real environment
gaze contingent
image processing