How prior knowledge affects problem-solving performance in a medical simulation game: Using game-logs and eye-tracking.
Joy Yeonjoo LeeJeroen DonkersHalszka JarodzkaJeroen J. G. van MerriënboerPublished in: Comput. Hum. Behav. (2019)
Keyphrases
- simulation game
- eye tracking
- prior knowledge
- game based learning environment
- adventure game
- educational games
- eye movements
- human computer interaction
- visual attention
- eye tracking data
- eye tracker
- eye gaze
- gaze estimation
- video games
- artificial intelligence
- game based learning
- head movements
- program comprehension
- game playing
- higher education
- cognitive model
- game development
- game design
- interactive video
- visual search