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Collaborative information seeking in the wild: Middle-schoolers' self-initiated teamwork strategies to support game design.

Rebecca B. ReynoldsEun BaikXiaofeng Li
Published in: ASIST (2013)
Keyphrases
  • game design
  • video games
  • educational games
  • experiential learning
  • computer games
  • idea generation
  • collaborative information seeking
  • real world
  • end users
  • game play
  • game based learning
  • game development