A Literature Review of Serious Games for Intellectual Disabilities.
Ana R. CanoÁlvaro J. García-TejedorBaltasar Fernández-ManjónPublished in: EC-TEL (2015)
Keyphrases
- literature review
- serious games
- virtual environment
- case study
- game play
- educational games
- video games
- fuzzy theory
- design principles
- game design
- information systems development
- public libraries
- game engine
- learning processes
- current issues
- game development
- learning scenarios
- computer games
- intelligent tutoring
- communication skills
- design science
- data structures and algorithms
- social media
- game based learning
- educational tools
- social skills
- virtual characters
- learning tools
- learning experience
- object oriented
- information technology