Comparing Children's Crosshair and Finger Interactions in Handheld Augmented Reality: Relationships Between Usability and Child Development.
Iulian RaduBlair MacIntyreStella F. LourencoPublished in: IDC (2016)
Keyphrases
- augmented reality
- parent child
- virtual reality
- virtual objects
- young children
- human computer interaction
- mixed reality
- tangible user interface
- real scenes
- promising experimental results demonstrate
- markerless
- real environment
- computer generated images
- multi user
- learning games
- head mounted display
- tangible interaction
- real objects
- live video
- mobile augmented reality
- user experience
- software engineering
- camera tracking
- molecular structures
- high resolution
- user interface