Learn to Machine Learn: Designing a Game Based Approach for Teaching Machine Learning to Primary and Secondary Education Students.
Iro VoulgariMarvin ZammitElias StouraitisAntonios LiapisGeorgios N. YannakakisPublished in: IDC (2021)
Keyphrases
- secondary education
- machine learning
- learning environment
- facilitate learning
- video games
- educational software
- distance learning
- higher education
- secondary school
- learning process
- intelligent tutoring systems
- online learning
- learning systems
- student learning
- game based learning
- pedagogical design
- teaching methods
- computer programming
- science education
- problem based learning
- e learning
- learning algorithm