Combining learning and assessment in assessment-based gaming environments: A case study from a New York City school.
Diego Zapata-RiveraWaverely VanwinkleBryan DoyleAlyssa ButeuxMalcolm I. BauerPublished in: Interact. Technol. Smart Educ. (2009)
Keyphrases
- learning process
- learning algorithm
- centered design
- case study
- assessment tool
- digital games
- online learning
- teaching mathematics
- collaborative e learning
- middle school
- learning opportunities
- primary school
- mobile learning
- life long learning
- formal education
- virtual environment
- dynamic environments
- supervised learning