Fast global illumination of dynamic water surface based on two stage rendering.
Hua LiHuamin YangChao XuJianping ZhaoPublished in: Clust. Comput. (2019)
Keyphrases
- global illumination
- computer graphics
- ray tracing
- monte carlo
- shape recovery
- reflectance properties
- subsurface scattering
- ambient occlusion
- image synthesis
- image space
- structured light
- single image
- d objects
- computer vision
- photorealistic
- surface normals
- light transport
- computationally intensive
- implicit surfaces
- markov chain
- high quality
- three dimensional
- image processing