LVRL: Reducing the Gap between Immersive VR and Desktop Graphical Applications.
Daniel TrindadeLucas TeixeiraManuel E. LoaizaFelipe Gomes de CarvalhoAlberto RaposoIsmael SantosPublished in: Int. J. Virtual Real. (2013)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- computer graphics
- virtual reality environments
- virtual space
- three dimensional
- virtual reality technology
- augmented reality
- user interface
- collaborative virtual environments
- multi user
- significantly reduced
- force feedback
- virtual humans
- personal computer
- simulation environment
- video conferencing
- real world
- knowledge base
- e learning