Exploring different technological platforms for supporting co-located collaborative games in the classroom.
Alejandro EcheverríaMatías AmésticaFrancisca GilMiguel NussbaumEnrique BarriosSandra LeclercPublished in: Comput. Hum. Behav. (2012)
Keyphrases
- collaborative learning
- pilot testing
- game based learning
- idea generation
- collaborative environments
- technology supported
- collaborative activities
- pilot study
- collaborative learning environment
- project based learning
- computer supported collaborative learning
- learning environment
- technology mediated
- socio technical
- nash equilibria
- computer games
- online collaborative learning
- game theory
- digital games
- group learning
- cscl environments
- game design
- turn taking
- educational process
- educational games
- multi agent
- social practices
- collaborative inquiry
- learning activities
- video games
- professional development
- online collaborative
- foreign language
- learning outcomes
- elementary school
- knowledge building
- cooperative learning
- online learning
- student groups
- game theoretic
- cooperative
- computer supported
- game play
- computer mediated