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Online re-mesh and multi-rate deformation simulation by GPU for haptic interaction with large scale elastic objects.
Kazuyoshi Tagawa
Yasuyuki Sasaki
Hiromi T. Tanaka
Published in:
HAPTICS (2012)
Keyphrases
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haptic interaction
deformable objects
haptic device
real time
finite element method
virtual environment
vision system
virtual humans
d objects
multiple objects
object surface
deformable mesh
implicit surfaces
finite element model
complex background
face detection
face recognition