A novel cognitive architecture for a human-like virtual player in the mirror game.
Chao ZhaiFrancesco AlderisioKrasimira Tsaneva-AtanasovaMario di BernardoPublished in: SMC (2014)
Keyphrases
- cognitive architecture
- virtual characters
- game play
- virtual agents
- virtual world
- computational model
- repeated games
- cognitive model
- imperfect information
- information processing
- virtual environment
- information foraging
- cognitive architectures
- video games
- symbolic knowledge
- working memory
- computer games
- intelligent behavior
- educational games
- computer poker
- human players
- serious games
- learning mechanisms
- conceptual representation
- robotic systems
- game theory
- general intelligence
- online game
- episodic memory
- mental imagery
- databases
- tour guide robot
- symbolic representation
- game playing
- computational models
- knowledge structures
- human cognition
- human behavior
- autonomous agents
- learning experience
- mobile robot