Using Head-Mounted Displays for Virtual Reality: Investigating Subjective Reactions to Eye-Tracking Scenarios.
Crystal S. MarajJonathan HurterJoseph PruittPublished in: HCI (9) (2021)
Keyphrases
- virtual reality
- eye tracking
- virtual environment
- eye movements
- visual attention
- human computer interaction
- eye tracking data
- virtual world
- three dimensional
- photorealistic
- computer graphics
- eye tracker
- eye gaze
- augmented reality
- usability studies
- virtual reality technology
- gaze estimation
- interactive virtual
- eye movement data
- virtual museum
- expert systems
- virtual humans
- virtual space
- head mounted
- visual search
- real time
- software engineering
- website