Designing Flipped Learning Activities for Beginner Programming Course.
Benjamin Kok Siew GanEng Lieh OuhPublished in: AMCIS (2022)
Keyphrases
- learning activities
- programming course
- learning objects
- learning environment
- mobile devices
- learning processes
- learning process
- mobile learning
- learning design
- computer programming
- learning content
- e learning
- teaching materials
- student learning
- source code
- learning scenarios
- learning platform
- software testing
- learning objectives
- learning algorithm
- programming assignments
- database
- learning goals
- learning materials
- data mining