Using Deep Convolutional Neural Networks to Detect Rendered Glitches in Video Games.
Carlos García LingKonrad TollmarLinus GisslénPublished in: AIIDE (2020)
Keyphrases
- video games
- convolutional neural networks
- learning experience
- game play
- educational games
- game design
- learning tools
- game playing
- computer games
- convolutional network
- detection method
- detection algorithm
- commercial games
- computer supported collaboration
- game engine
- game based learning
- serious games
- computer graphics
- quest atlantis
- game development
- learning systems
- high quality