Physically interactive tabletop augmented reality using the Kinect.
Sam Corbett-DaviesRichard D. GreenAdrian J. ClarkPublished in: IVCNZ (2012)
Keyphrases
- augmented reality
- tangible user interface
- virtual reality
- mixed reality
- virtual objects
- live video
- human computer interaction
- multi user
- computer graphics
- virtual environment
- real scenes
- promising experimental results demonstrate
- markerless
- point cloud
- learning games
- camera tracking
- computer generated images
- depth map
- user interface
- real environment
- depth information
- stereo matching
- head mounted display
- tangible interaction
- computer generated imagery