One-to-many: example-based mesh animation synthesis.
Changxi ZhengPublished in: Symposium on Computer Animation (2013)
Keyphrases
- facial animation
- motion synthesis
- d mesh
- texture synthesis
- program synthesis
- motion capture
- computer graphics
- user interface
- neural network
- control system
- computer animation
- range images
- real time
- object recognition
- decision trees
- surface meshes
- e learning
- information systems
- triangle mesh
- high curvature
- human movements