Towards Understanding Users' Engagement and Enjoyment in Immersive Virtual Reality-Based Exercises.
Aung PyaePublished in: MobileHCI (Extended Abstracts) (2021)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- user engagement
- augmented reality
- three dimensional
- virtual space
- virtual reality technology
- photorealistic
- computer graphics
- computer animation
- user experience
- interactive virtual
- visual data mining
- recommender systems
- user interface
- learning environment
- virtual reality environments
- tangible user interface
- virtual museum
- real time
- virtual training
- user satisfaction
- multi agent
- immersive environments
- pattern recognition
- data mining