Threshold concepts, conceptions and skills: Teachers' experiences with students' engagement in functions.
Maria KalliaSue SentancePublished in: J. Comput. Assist. Learn. (2021)
Keyphrases
- learning opportunities
- learning environment
- educational settings
- student engagement
- helping students
- educational experiences
- critical thinking
- young students
- teaching methods
- computer science education
- information literacy
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- secondary school
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- elementary students
- learning outcomes
- computer lab
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- educational games
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- digital games
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- video games
- computer supported collaborative learning
- interactive learning environments
- teaching practices
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- programming assignments
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- learning objectives
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- students studying
- thinking skills
- virtual learning environments
- game based learning
- programming course
- instructional strategies