Automatic prototyping in model-driven game development.
Emanuel Montero ReynoJosé Á. Carsí CubelPublished in: Comput. Entertain. (2009)
Keyphrases
- model driven
- game development
- development process
- metamodel
- data driven
- service oriented
- key features
- software engineering
- computer games
- video games
- model driven development
- path finding
- educational games
- data integration
- game design
- service oriented architecture
- game based learning
- serious games
- business processes
- simulated annealing