Towards Image Based Rendering in Computer Games.
Christof Rezk-SalamaSeverin TodtPublished in: GAMEON (2009)
Keyphrases
- image based rendering
- computer games
- d scene
- depth information
- computer graphics
- video games
- view synthesis
- stereo vision
- game design
- dynamic scenes
- image synthesis
- multiple cameras
- educational games
- light field
- geometric information
- game play
- plenoptic function
- real scenes
- depth images
- photorealistic
- motion segmentation
- depth map
- game development
- commercial games
- light source
- super resolution
- optical flow