Face-to-Parameter Translation for Game Character Auto-Creation.
Tianyang ShiYi YuanChangjie FanZhengxia ZouZhenwei ShiYong LiuPublished in: CoRR (2019)
Keyphrases
- computer games
- game theory
- face images
- human faces
- video games
- parameter values
- learning games
- input parameters
- game theoretic
- game design
- educational games
- game play
- computer vision
- game based learning
- game playing
- cross language information retrieval
- serious games
- machine translation
- virtual world
- facial expressions
- perfect information
- real time strategy games
- neural network
- role playing
- nash equilibrium
- parameter settings
- cooperative