WebGL-based streaming and presentation of objects with bidirectional texture functions.
Christopher SchwartzRoland RuitersMichael WeinmannReinhard KleinPublished in: ACM Journal on Computing and Cultural Heritage (2013)
Keyphrases
- real world scenes
- texture classification
- d objects
- texture analysis
- viewing conditions
- man made
- object segmentation
- spatial relationships
- data objects
- object recognition
- feature extraction
- real time
- object types
- textured objects
- real objects
- multimedia objects
- raster images
- visual appearance
- video streaming
- complex scenes
- texture features
- image regions
- moving objects
- face recognition
- multimedia