Playing Rock-Paper-Scissors with RASA: A Case Study on Intention Prediction in Human-Robot Interactive Games.
Ehsan AhmadiAli Ghorbandaei PourAlireza SiamyAlireza TaheriAli MeghdariPublished in: ICSR (2019)
Keyphrases
- human robot
- computer games
- game playing
- human robot interaction
- dialogue system
- games played
- board game
- humanoid robot
- foreign language learners
- online game
- action selection
- game players
- video games
- imperfect information
- collaborative filtering
- computer poker
- cooperative
- robotic systems
- game design
- game theory
- mobile robot
- artificial life
- spatio temporal
- expert systems
- card game
- decision making