Exploring the effects of integrating self-explanation into a multi-user game on the acquisition of scientific concepts.
Chung-Yuan HsuChin-Chung TsaiHung-Yuan WangPublished in: Interact. Learn. Environ. (2016)
Keyphrases
- multi user
- virtual world
- virtual environment
- augmented reality
- user interface
- multi granularity
- multiple users
- multi touch
- virtual reality
- multiple access
- game theory
- single user
- artificial intelligence
- educational games
- collaborative writing
- virtual space
- video games
- computer games
- game theoretic
- game based learning
- nash equilibrium
- data acquisition
- game playing
- game design
- data mining
- e learning
- smart objects