Effects of Stereoscopic Viewing on Presence, Anxiety, and Cybersickness in a Virtual Reality Environment for Public Speaking.
Yun LingWillem-Paul BrinkmanHarold T. NefsChao QuIngrid HeynderickxPublished in: Presence Teleoperators Virtual Environ. (2012)
Keyphrases
- virtual reality
- augmented reality
- virtual training
- virtual environment
- virtual world
- three dimensional
- virtual humans
- virtual space
- computer graphics
- real environment
- statistically significant
- force feedback
- photorealistic
- virtual reality environments
- real time
- computer animation
- computer generated forces
- multi sensory
- visual data mining
- dynamic environments
- virtual reality technology
- mobile robot
- tangible user interface
- computer vision
- mixed reality
- autonomous agents
- human computer interaction
- multi view