Goal-Directed Reaching in Real, Augmented, and Virtual Environments.
Gabby ReschJoseph ManzoneTimothy N. WelshMichael NitscheAli MazalekPublished in: ICALT (2021)
Keyphrases
- virtual environment
- goal directed
- virtual space
- virtual reality
- real environment
- virtual world
- computer graphics
- multi user
- autonomous robots
- collision detection
- learning processes
- role play
- interaction model
- physical environment
- serious games
- real world
- synthetic characters
- virtual learning environments
- virtual objects
- virtual agents
- virtual humans
- augmented reality
- social networks