Non-Photorealistic Volume Rendering Using Stippling Techniques.
Aidong LuChristopher J. MorrisDavid S. EbertPenny RheingansCharles D. HansenPublished in: IEEE Visualization (2002)
Keyphrases
- volume rendering
- photorealistic
- graphics hardware
- texture mapping
- rendered images
- volume data
- computer graphics
- image based rendering
- virtual reality
- range images
- hand held
- highly accurate
- d scene
- image space
- image acquisition
- complex scenes
- point cloud
- vision system
- view synthesis
- computer vision
- ct data
- multiscale
- dynamic scenes
- image segmentation
- image processing