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Towards Eye-Perspective Rendering for Optical See-Through Head-Mounted Displays.
Gerlinde Emsenhuber
Michael Domhardt
Tobias Langlotz
Denis Kalkofen
Markus Tatzgern
Published in:
VR Workshops (2022)
Keyphrases
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real time
image synthesis
high quality
viewpoint
computer graphics
high fidelity
gaze estimation
cluster of workstations
image processing
three dimensional
user interface
d scene
eye gaze
eye detection