A Universal Screening Tool for Dyslexia by a Web-Game and Machine Learning.
Maria RauschenbergerRicardo Baeza-YatesLuz RelloPublished in: Frontiers Comput. Sci. (2021)
Keyphrases
- machine learning
- website
- web applications
- web data
- database interface
- web documents
- machine learning algorithms
- web content
- game theory
- machine learning methods
- data mining
- web interface
- web users
- web pages
- knowledge acquisition
- web mining
- user experience
- inductive logic programming
- natural language processing
- semantic web
- educational games
- link analysis
- nash equilibrium
- end users
- knowledge representation
- imperfect information
- web environment
- visualization tool
- game theoretic
- game playing
- game design
- web resources
- learning algorithm
- text mining
- user friendly
- pattern recognition
- text classification
- information sources