What makes male gamers angry, sad, amused, and enthusiastic while playing violent video games?
Maciej BehnkePatrycja ChwilkowskaLukasz D. KaczmarekPublished in: Entertain. Comput. (2021)
Keyphrases
- video games
- game play
- computer games
- game playing
- online game
- educational games
- game players
- learning experience
- game design
- game based learning
- learning tools
- playing games
- role playing game
- game engine
- serious games
- facial expression recognition
- digital games
- imperfect information
- statistically significant
- learning environment
- commercial games