Arrow, Bézier Curve, or Halos? - Comparing 3D Out-of-View Object Visualization Techniques for Handheld Augmented Reality.
Jonathan WielandRudolf C. Hegemann GarciaHarald ReitererTiare M. FeuchtnerPublished in: ISMAR (2022)
Keyphrases
- augmented reality
- real objects
- head mounted display
- mixed reality
- virtual reality
- virtual objects
- markerless
- d objects
- human computer interaction
- real scenes
- real environment
- live video
- multiple views
- complex objects
- b spline
- computer generated images
- image processing
- object tracking
- virtual world
- mobile devices
- image sequences
- three dimensional