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Efficient Culling Techniques for Interactive Deformable NURBS Surfaces on GPU.
Raquel Concheiro
Margarita Amor
Emilio J. Padrón
Michael C. Doggett
Published in:
VISIGRAPP (1: GRAPP) (2016)
Keyphrases
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deformable models
surface reconstruction
real time
neural network
image processing
three dimensional
least squares
user interaction
computer graphics
efficient implementation
feature detection
computationally efficient
b spline
user friendly