Step synchronization and third person speed perception in virtual environment locomotion simulators.
Sonja LehtinenClara CheungAdar PelahJonathan CameronJoan LasenbyPublished in: APGV (2009)
Keyphrases
- virtual environment
- virtual reality
- virtual agents
- virtual world
- physical space
- computer graphics
- multi user
- interaction model
- real time
- virtual characters
- virtual training
- haptic interaction
- role play
- physical environment
- virtual space
- collision detection
- virtual humans
- degrees of freedom
- mobile robot
- haptic device
- user interface
- learning environment