Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples.
Christopher D. KullaJames D. TucekReynold J. BaileyCindy GrimmPublished in: PG (2003)
Keyphrases
- texture synthesis
- computer graphics
- photorealistic
- texture mapping
- virtual reality
- computer vision
- image synthesis
- image processing
- image based rendering
- complex scenes
- virtual environment
- hand held
- view synthesis
- photorealistic rendering
- highly accurate
- shape from shading
- vision system
- training set
- pattern recognition