Implications of a Multidisciplinary Students' Computer Game Design Project.
Gregory S. ChingPublished in: J. Comput. (2013)
Keyphrases
- game design
- playing games
- game based learning
- experiential learning
- learning objectives
- cross disciplinary
- creative thinking
- computer programming
- computational thinking
- video games
- educational games
- programming concepts
- technology enhanced
- computer games
- learning games
- learning experience
- game mechanics
- learning environment
- learning theories
- digital games
- computer software
- game play
- board game
- learning community
- serious games
- teaching methods
- computer literacy
- case study
- design process
- higher education
- computer science
- learning styles
- high school students
- student learning
- intelligent tutoring systems
- computer programs
- impact on student learning
- distance learning
- learning process
- e learning
- special education
- lesson plans
- college students
- science learning
- programming course
- real world
- high school
- learning tools
- learning outcomes
- collaborative learning
- learning algorithm