AI Architectures for Games: A Review of 3D Accelerator Technology.
David Al-DabassRichard J. CantNathan ChiaPublished in: Int. J. Intell. Games Simul. (2002)
Keyphrases
- artificial intelligence
- data processing
- massively multiplayer online games
- expert systems
- case study
- ai technologies
- key technologies
- cost effective
- rapid development
- digital media
- nash equilibria
- intelligent systems
- computer systems
- current status
- ai systems
- video games
- game playing
- pedagogical design
- neural network