Distributed Texture Memory in a Multi-GPU Environment.
Adam MoerschellJohn D. OwensPublished in: Comput. Graph. Forum (2008)
Keyphrases
- real time
- computing environments
- cooperative
- data transfer
- mobile robot
- distributed systems
- memory usage
- texture classification
- data access
- texture analysis
- distributed intelligent
- mobile sensor
- distributed control
- parallel computing
- texture synthesis
- autonomous agents
- gray level
- dynamic environments
- distributed environment
- texture features
- gpu implementation
- distributed multimedia
- peer to peer
- multi agent