Towards a stochastic depth maps estimation for textureless and quite specular surfaces.
Abdelhak SaouliMohamed Chaouki BabaheniniPublished in: SIGGRAPH Posters (2018)
Keyphrases
- depth map
- stereo matching
- depth estimation
- depth information
- multi view
- high quality
- three dimensional
- d scene
- image sequences
- input image
- real scenes
- view synthesis
- stereo pair
- stereo vision
- high resolution
- shape from shading
- light source
- super resolution
- stereo correspondence
- multiple views
- low resolution
- specular reflection