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Rewarded and unrewarded competition in a CSCL environment: A coopetition design with a social cognitive perspective using PLS-SEM analyses.

Xinghua WangMatthew P. WallaceQiyun Wang
Published in: Comput. Hum. Behav. (2017)
Keyphrases
  • social cognitive
  • design process
  • machine learning
  • social networks
  • user interface
  • multimedia
  • case study
  • virtual environment
  • user behavior
  • dimension reduction
  • cscl environments