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TACTOPI: a Playful Approach to Promote Computational Thinking for Visually Impaired Children.
Lúcia Verónica Abreu
Ana Cristina Pires
Tiago João Guerreiro
Published in:
ASSETS (2020)
Keyphrases
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computational thinking
game design
computer games
educational games
pilot study
video games
game play
design process
learning tools
young children
learning materials
learning objectives
serious games
learning process
learning systems