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An implementation of design-based learning through creating educational computer games: A case study on mathematics learning during design and computing.

Fengfeng Ke
Published in: Comput. Educ. (2014)
Keyphrases
  • case study
  • design principles
  • computer games
  • learning process
  • design process
  • learning design
  • learning technologies
  • serious games
  • educational software
  • situated learning
  • learning games