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Vulkan-Sim: A GPU Architecture Simulator for Ray Tracing.
Mohammadreza Saed
Yuan-Hsi Chou
Lufei Liu
Tyler Nowicki
Tor M. Aamodt
Published in:
MICRO (2022)
Keyphrases
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ray tracing
image synthesis
implicit surfaces
real time
graphics hardware
photorealistic
texture mapping
computationally intensive
parallel processing
viewpoint
integral image