Optimal Strategies for a Class of Multi-Player Reach-Avoid Differential Games in 3D Space.
Eloy GarcíaDavid W. CasbeerMeir PachterPublished in: IEEE Robotics Autom. Lett. (2020)
Keyphrases
- multi player
- optimal strategy
- game playing
- online game
- game tree
- educational games
- game play
- decision problems
- video games
- monte carlo
- solution concepts
- game based learning
- computer games
- machine learning
- search space
- stochastic games
- game theory
- multi agent systems
- mathematical models
- game design
- mathematical model
- multi agent
- artificial intelligence