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Education Crowdfunding and Student Performance: An Empirical Study.

Qiang GaoMingfeng LinD. J. Wu
Published in: Inf. Syst. Res. (2021)
Keyphrases
  • learning community
  • lifelong learning
  • case study
  • metadata
  • distance learning
  • information and communication technologies
  • serious games
  • educational technology
  • st century