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Adaptive Fighting Game Computer Player by Switching Multiple Rule-Based Controllers.
Naoyuki Sato
Sila Temsiririrkkul
Shogo Sone
Kokolo Ikeda
Published in:
ACIT-CSI (2015)
Keyphrases
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game play
data driven
repeated games
computer systems
two player games
video games
cooperative
rule based systems
nash equilibrium
boolean games
card game
human players
game design
reinforcement learning
incomplete information
game theory
multi agent