Conceptualization of PhysioFun game: A low-cost videogame for home-based stroke rehabilitation.
Tânia RibeiroAna Isabel VelosoRui CostaPublished in: TISHW (2016)
Keyphrases
- low cost
- video games
- game play
- game design
- computer games
- educational games
- low power
- ambient assisted living
- game theory
- game based learning
- game playing
- learning experience
- real time
- serious games
- optimal strategy
- home network
- nash equilibria
- game development
- learning games
- nash equilibrium
- learning tools
- digital camera
- data acquisition
- game theoretic
- online game
- digital games
- virtual reality
- perfect information
- multi agent systems