HOMERE: a Multimodal System for Visually Impaired People to Explore Virtual Environments.
Anatole LécuyerPascal MobuchonChristine MégardJérôme PerretClaude AndriotJean-Pierre ColinotPublished in: VR (2003)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- physical environment
- multi user
- multi modal
- interaction model
- virtual characters
- synthetic characters
- virtual objects
- virtual humans
- collision detection
- virtual space
- serious games
- virtual learning environments
- learning processes
- virtual training
- vision system