Detectability in games of pursuit evasion with antagonizing players.
Shuzhi Sam GeHongbin MaKai-Yew LumPublished in: CDC (2007)
Keyphrases
- pursuit evasion
- game theory
- game play
- pure nash equilibria
- repeated games
- games played
- boolean games
- online game
- game players
- board game
- multi player
- game theoretic
- imperfect information
- pure nash equilibrium
- video games
- game mechanics
- computer games
- game design
- playing games
- game playing
- solution concepts
- card games
- human players
- image quality
- mixed strategy
- nash equilibrium
- incomplete information
- nash equilibria
- cooperative
- equilibrium strategies
- educational games
- cooperative games
- serious games
- data sets
- learning processes
- pure strategy
- learning experience
- signal detection
- resource allocation
- virtual environment
- decision problems
- coalitional games
- stochastic games
- game based learning
- congestion games